Does Quake 2 use full ray tracing or is it still very simplified (knowing that it takes several hours to render a frame with full pt)? - Quora
![QUAKE II VR + HD TEXTURE PACK & ENHANCED WEAPONS COMPARISON | Quake 2 VIRTUAL REALITY MOD Gameplay - YouTube QUAKE II VR + HD TEXTURE PACK & ENHANCED WEAPONS COMPARISON | Quake 2 VIRTUAL REALITY MOD Gameplay - YouTube](https://i.ytimg.com/vi/8_IiYT0o7WY/maxresdefault.jpg)
QUAKE II VR + HD TEXTURE PACK & ENHANCED WEAPONS COMPARISON | Quake 2 VIRTUAL REALITY MOD Gameplay - YouTube
ModDB on Twitter: "The Quake 2 Retexture Project is an attempt to bring HD textures to Quake 2 that still evoke the original style - see a preview of E1M1 here https://t.co/8OnqwkL0II
![GitHub - Calinou/quake2-neural-upscale: Quake 2 textures upscaled using ESRGAN and the Manga109Attempt model GitHub - Calinou/quake2-neural-upscale: Quake 2 textures upscaled using ESRGAN and the Manga109Attempt model](https://raw.githubusercontent.com/Calinou/media/master/quake2-neural-upscale/quake006-thumb.jpg)
GitHub - Calinou/quake2-neural-upscale: Quake 2 textures upscaled using ESRGAN and the Manga109Attempt model
![GitHub - Calinou/quake2-neural-upscale: Quake 2 textures upscaled using ESRGAN and the Manga109Attempt model GitHub - Calinou/quake2-neural-upscale: Quake 2 textures upscaled using ESRGAN and the Manga109Attempt model](https://raw.githubusercontent.com/Calinou/media/master/quake2-neural-upscale/quake004-thumb.jpg)
GitHub - Calinou/quake2-neural-upscale: Quake 2 textures upscaled using ESRGAN and the Manga109Attempt model
GitHub - Calinou/quake2-neural-upscale: Quake 2 textures upscaled using ESRGAN and the Manga109Attempt model
![GitHub - Calinou/quake2-neural-upscale: Quake 2 textures upscaled using ESRGAN and the Manga109Attempt model GitHub - Calinou/quake2-neural-upscale: Quake 2 textures upscaled using ESRGAN and the Manga109Attempt model](https://raw.githubusercontent.com/Calinou/media/master/quake2-neural-upscale/quake001-thumb.jpg)